I got started on this rabbit hole because I needed a website to serve as a routing hub, pointing the clients to the correct IP address for their matchmaking server. My EC2 instance has a different public IP each time I take it down and bring it up, so I went this way to prevent having to hardcode the new IP address in the game code and push a new commit each time I work on the server. Well the site exists now, most of the links and pages don’t work or are empty, but I think it is time to get back to prototyping. I’ll plan to hire a front-end web dev at some point to hook everything up right and finish configuring the forums. Until then, let’s use discord to communicate ad-hoc (link in the sidebar).
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